I’m a gamer who sees games as more than mere entertainment. Over time, I’ve learned to look beyond the veil, delving deeper into the inner workings and purpose of what I played. Combined with my B.A. in Early Childhood and Elementary Education, this curiosity inspired me to work towards an M.A. in Educational Technology at Concordia University. Now, as I near the end of my program, it has become clear that the fields of instructional design and technical writing are right up my alley.
Though my experiences in educating young minds have proved at times to be vastly different than what was expected of me in my M.A. studies, my achievements as an educator, tutor, speech therapist, and resource teacher have all greatly contributed to my becoming a better curriculum designer as well as mentor. Equally advantageous were my personal pursuits in writing for the web, stemming from hobbies like alternative music, audio/video editing tools and user level design in games.
As I continue to hone my skills as a potential instructional designer and technical writer, I’m often presented with an opportunity to develop them alongside colleagues, as part of a teamwork endeavor. And I always treat these as the valuable moments they are, where not only do I get to display my own ability to function in a group dynamic, but simultaneously strive to offer a unique perspective with the promise of helpful feedback.